Geek Prom 2017
Geek Prom: A Night at Hogwarts!
Saturday, September 23, 2017, 7:30PM-12:00AM
Duke Energy Convention Center │Junior Ballroom
Tickets on sale now!
$25 per person │FREE entry for VIPs, exhibitors, and guests
Event is for attendees ages 18 and up. Anyone under the age of 18 must be accompanied by a parent/guardian.
Save your floo powder and set your remembrall so you don’t miss a magical night at Hogwarts! Located in the intimate and stylish Junior Ballroom of the Duke Energy Convention Center, this is an event sure to entertain and delight you.
A Night at Hogwarts will be a Geek Prom like no other. Come dressed in character and battle at the games to represent the honor of your house!
Come dressed in your best from Madam Malkin’s Robes for All Occasions or keep it simple with your nicest Muggle outfit. The first 400 through the door will be sorted into their houses by the Sorting Hat and receive a souvenir pin. After sorting, cast a tarantallegra spell and dance with the DJ’s beats, take photos with the Hogwarts themed props, or compete in themed activities to gain points for your house. Don’t forget to bring your galleon and sickle for the cash bar.
Win The House Cup!
This is not your average dance. During A Night at Hogwarts, each guest will have a chance to play five Harry Potter themed games. Win the games and collect points for your house to win The House Cup!
Horcrux Round Up – Collect all seven horcruxes through card trades with other wizards at the Geek Prom. Once you have all seven, destroy each of them at the High Table. Only then will you be able to place your name in The Goblet of Fire for a chance to win prizes at the end of the night.
Socks for Dobby – Give Dobby his much deserved freedom when you successfully toss him a sock.
Traverse the Dark Forest – The Forbidden Forest, aka Dark Forest, is off limits to Hogwarts students, but you can try your hand at exploring the dangers and wonders of the forest through this plinko-style game.
Quidditch! – Ride your very own Firebolt (broom) around the Quidditch arena while expertly throwing the quaffle through hoops—more hoops, more points!
Wizard’s Wand – Pair the correct wizard with their wand to collect more points towards The House Cup.